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Building spec maps for gon. I really like the glossy skin shader that BnS uses in their game, I've tried getting something similar in Unity but no success so far :( Maybe they just used some generic shader for skin but the Unreal engine's lighting makes it look good

Sorry for being so slow lately guys T.T Working on multiple projects at once was a bad idea, I thought it would speed things up but I was wrong, it just created a big mess xD I'll try to focus on one thing at a time from now :)

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Rocheste Dorm

Well, I definitely enjoy how the shader looks right now! And definitely take your time dude! Don't force yourself to work on a bunch of stuff, just work on watchu wanto!