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Sorry I thought I was done with the base enemy mechanics but then my codes broke down when I put multiple enemies on the scene T.T I've spent these last few days fixing and rewriting most of the codes and I think its working ok now ^^ Please let me know if you find the enemies acting funny, thanks :)

Btw if the enemies just stand there staring at you and not attacking, they are waiting for their attacks to cooldown, oh and your character is immortal in this test but you can kill the enemies :)

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Frank Leo

The instructions for Q and E are wrong, Q is leap BACK and E is leap FORWARD ... the instructions have them reversed. We need a cross-hair for better aim, and a feature to see the character's front.