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Got some sketches in there where I was exploring how Spider's gauntlet would work. I decided to not go ranged or chained design and kept it bladed-shaped.

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Void Angel

Forget a blade, you should have made it a portal gun. Like the one from portal and portal 2 the game.

Void Angel

Drops pebble between two portals and let it reach terminal velocity and crack a mountain upon releasing it. Now that I think about it, that’s not a bad plot solution for out of reach or deadly road blocks. The down side to it being if you touch the pebble at any point while it’s falling, you are very likely to send it moving somewhere you don’t want to. *screams in friendly fire*