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"Ahead of its time" is a barely adequate phrase with which to describe Star Raiders. Doug Neubauer's 1979 space combat simulator was a sensation at the time, and still manages to impress 45 years later. Leon, Chris O'Regan and Jesse activate shields and take on the might of the evil Zylon empire, before diving into the game's incredible legacy, including long-range scans of its various conversions, spin-offs and follow-ups.Edited by Jay Taylor

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T-BirD

Sorry, should have written in, but didn't have too much to contribute. I got Star Raiders for my 2600 jr. when I was 6 or 7 and bounced off of it pretty hard, as I just couldn't wrap my young head around it. The additional controller with the overlay (which I still have, including the battered box they came in) is probably the first non-standard gaming peripheral I owned. It, along with the game, promised something fascinating, but I just wasn't old enough to understand that universe until there were many newer, shinier, and easier-to-get-into options available to me.

Steve Norman

If only you’d recorded a week later (and I hadn’t become so lazy of late), you might have had some correspondence after all! I got The 400 Mini for my birthday a couple of days beforehand, and eventually got to having a go at the follow-up that comes with it. Then I found the manual and started enjoying it, to the point I decided I should stop and experience the original first. And wow, what an experience that’s been! I’d heard of Star Raiders but apart from a cursory go on the 5200 version on Atari 50, I had no idea quite what it was and what I’d been missing out on for all these years. Which is also true of Atari 8-bit computers in general! Anyway, I’ve been playing it relentlessly in the weeks since, and I’m now at a pretty decent level, and I absolutely adore it! It’s just so immersive, mixing depth and strategy with accessibility (especially with a proper keyboard plugged in!) and simple arcade fun. And to think I was still enthralled by the Pong knock-off we had at home when this thing came out! I’m sorry I missed out on contributing but I’m so glad you covered it when you did because it couldn’t have been better timed for me, and I thoroughly enjoyed it. Thanks guys!

BlueWeaselBreath

I really enjoyed this show—always neat to hear about historically important older games, and this one was especially significant to Cane and Rinse, being Leon’s first purchased computer game! I came across this one a few months back on the Atari 50 collection. I’m sorry to say I only gave it a cursory three minutes before moving on, but that was because I could tell from the manual that there was an incredible amount of depth to the game, and if I wanted to fully appreciate it, I knew I’d have to invest time learning about it. I could tell, though, from those several minutes of play and the accompanying documentation, that it was orders of magnitude ahead of many of the games on that collection in terms of complexity and depth. It was clearly something special for the time. I was happy that you all covered it, and I got to learn more about it.