Rez - Cane and Rinse No.303 (Patreon)
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Content
Belatedly following on from issue 3 of the podcast(!) - in which we spoke to producer James Mielke about Child of Eden - we finally get around to taking a deep dive into that game's synaesthesiac predecessor, Rez. Starting with the game's initial release on Dreamcast and PS2 in 2001, Leon, Josh, Michiel and Tony chart each subsequent version right up to the recent, virtual reality-enabled Rez Infinite - which some of the panel have been lucky enough to experience. As usual of course we also share memories of Rez from members of the community, and Jay pops in to tell us about the evening he spent hanging out with creator Tetsuya Mizuguchi himself.