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Here's where you can contribute your thoughts and opinions for Nintendo Land for potential inclusion in the forthcoming podcast.A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

Comments

Robin Enrico

While Mario Chase and Luigi's Ghost Mansion are fine attempts to replicate the joy of Pac Man VS (though both fail to be as much pick up and play fun as VS), Animal Crossing Sweet Day nails the asymmetric formula by reversing the balance. The players playing as Villagers get to frantically run around trying to balance their sweet load while the player playing as Booker and Copper plays a much more tactical game against them. Pity there are only the two game boards to play on.

Danny Spiteri

NintendoLand sits up there with the very best of co-op and party gaming experiences I've had across 3 decades. Making faces into the camera on the gamepad whilst hiding or being pursued in Mario chase never gets old. Seeing people jump as they're grabbed by the ghost in Luigi's Ghost Mansion or someone making pained sounds as their ballooning character is being chased in the Animal Crossing: Sweet day never gets old. Truely a bittersweet proof of the wasted potential of the Wii U.