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Here's where you can contribute your thoughts and opinions for Dead Space 3 for potential inclusion in the forthcoming podcast.A friendly reminder that where the feedback for the podcast is concerned, we love it - but keeping it brief is appreciated. We do want to include a breadth of opinions where appropriate, but no-one wants a discussion podcast that’s mostly reading out essays. Better to save yourself time and cut to the chase if you can.

Comments

RAN

Conventional wisdom says EA ruined this game and killed the franchise by mandating a successful horror series suddenly play, act and sell like a crowd-pleasing action blockbuster, and yeah, I can’t really argue with that take. I think the sheer talent of Visceral Studios salvages some of the experience – the production design is still breathtaking, the mechanics are as sound as ever, and the space station section comprising the opening hours is among the best zero-g segments in gaming to this day – but what’s most telling here are all of the elements injected into the game for the sake of making it more popular, and what that says about the state of AAA game development back in the 2010s. While the previous two games touched on a lot of different themes - the dangers of religion and the military industrial complex, trauma, mental illness, body horror, survivor’s guilt – Dead Space 3 compresses all of that into a rather ugly beta-male revenge fantasy that sees your ex-girlfriend’s new beau - a self-satisfied marine captain who looks like he should be fueling up a Cadillac in an erectile dysfunction commercial – dragging a very broody and grimdark Isaac through various set pieces while a cadre of space marines heckle and jeer like someone scripted a COD voice chat. Eventually you reunite with said ex-girlfriend, Ellie from Dead Space 2, who seems to have gone through a focus group hopper and emerged less a character and more a human-shaped scatter plot, where the X axis is the person serving you buffalo wings at every Hooters in North America, and the Y axis is a 3D modeler going home and not being able to look his daughter in the eye. Every antagonism and plot twist is framed in the cartoon dichotomies of a galloping persecution complex: The commandos that heckle us for two straight hours are revealed to be incompetent chaff. The new boyfriend turns out to be a traitor despite it contradicting his character and making no rational sense. And after draping herself on the arm of the most irredeemable crapsack in a hundred lightyear radius, Ellie comes to profess her undying love to us by game's end. There's enough ugly wish-fulfillment on display here you start to view characters as emotional baggage someone left on the turnstile for too long. There’s something very stunted about Dead Space 3, both as a sequel, but most especially as a story. Only recommended for those willing to endure treacherous adventures on Planet Incel.

Ben McSkelly

Just listening to this pod, never played DS3. I just want to say this comment is amazing. Really made my day. Well done

Aldarik

I habe mostly only good things to say about Dead Space 3. Yes it is not as atmospheric, claustrophobic and tense as the first one and Isaac should have never said a word but the game has great set pieces that I really enjoyed and will never forget as a fan of the genre. What comes to mind are for example the impressive voyage from space ship to space ship in the ice planet’s orbit and especially the last third of the game where Isaac explores the alien city. The atmosphere there was truly alien and creepy to me. The ice planet itself was an unusual choice but maybe a welcome one given the fact that the games had focused mostly on technological or indoor environments before. As I mentioned I really appreciate the last stages of the game which felt to me like literally going into an abyss of a threatening alien world. The final battle is over the top but is a satisfying conclusion to the whole story of three games with an intriguing lore which I would like to know more about. (I have read all the novels, comics and watched the films - I guess I am quite a fan boy). Don’t need the remake by the way and would rather have a genuine sequel or other games in the same universe with other perspectives.

Alex79

THREE WORD REVIEW: Gave me headaches!