WIP 0061 - Suit02(Proto) Finish (Patreon)
Content
Now I am organizing everything one by one. I will finish suit number 02 like this. Even if I make it into a game later, I will try to keep as many of the elements set this time as possible.
Attack Power: 4
The suit primarily focuses on defense and exploration, so its offensive capabilities are limited. The thick part on the back of the hand can be used for basic defense and close combat. It seems like it would hurt a lot if hit.
Defense: 4
Despite its lightweight and transparent PVC material, the suit is made from highly reinforced materials that protect the user from physical shocks and environmental hazards. It feels like it's coated with a slippery oil that doesn't chafe the skin, adapting to various environments.
Agility: 8
The slim and lightweight design maximizes the user's freedom of movement. The material below the thighs offers exceptional flexibility and coziness. The shoes look clunky and heavy, but they're made from a material used in spacecraft, making them very light. The downside is that the insides are hollow, causing some noise.
Recovery: 5
The suit includes a small amount of medical equipment and healing materials in tiny pockets on the forearms, allowing for the self-treatment of minor injuries.
Expandability: 9
Various signal devices and input ports attached below the chest area allow the suit's functions to be maintained even in the space of the unconscious. The more input ports and control beacons there are, the easier it is for the user to control. These ports allow for a large number of plugins to be equipped.
Exposure Level: 7
The exposure level indicates how visually exposed the user is. High exposure draws the attention of enemies to the user, playing a role in aggroing them. This makes it harder to move stealthily. On the flip side, it slightly increases the experience points gained by the user.
Suit's Special Ability:
This prototype suit provides users with adaptability and multifunctionality in a wide range of situations within the unconscious space. Users can use this suit to respond to various environments and threats, exploring the space of the unconscious. Although the attack and defense powers are somewhat low, its agility and expandability compensate for this. The high exposure level may embarrass the user, but it offers significant experience points compared to typical suits. The most notable feature is its expandability, allowing for various customizations.
I created the organized information into a poster. Now I'm going to work on suit number 03 next.