Devlog #2 | The Fun Update (Patreon)
Content
The SECOND Update for '365 Days in New Hayven'!
Howdy hi, it's Sky. Here with another quick update about '365 Days in New Hayven'.
This will be the final update until the teaser actually drops.
Dev Log 1 Available Here: Click Me!
At the moment the game is simple with plans for an actual story depending on what I feel like after the demo goes out. Ironically in making this game I've come up with several other ideas that I'd love to create if this game does well.
It comes down to being a resource management mixed with visual novel and weight gain sim. There are currently five distinct weight classes and an affection meter. Depending on both your Girlfriend's weight and her affection towards you will decide how she talks to you. Every weight and affection level has their own interactions with the player. Each date location will function differently depending on her weight and each date will have it's own unique way of being "passed". I'm also going to add a "Talk to Girlfriend" option while visiting them that will also change depending on her affection and weight.
Each Girlfriend has their own likes and dislikes. Along with each Girlfriend choice, the NPCs have their own affection levels as well, meaning the more they like you, the more items become available for sale. Not including Girlfriends, there are 6 NPCs, 4 of which that function as shops. Their names will be finalized later.
The idea is the more you interact with New Hayven, the easier it becomes to fatten your Girlfriend. Of course naturally there will be achievements and different endings to try and find along with secrets to discover.
Both Girlfriends and NPCs might request items from time to time. Turning in these requests helps grow their affection and unlock those new items mentioned before. Their dialogue also typically changes depending on their affection towards you.
I'm currently in the middle of making final changes to how the games economy works, trying to figure out stuff that can stay and what really has no reason to belong.
NEW ADDITIONS
Encrypted Flashdrives | Now at the moment these are used to unlock special random images I'll make specifically for the game. Each Flashdrive will have different difficulties of unlock. In the full release these would become a mix of image and video unlocks.
NPC Interactions | Talk to the NPCs, get to know em! Buying from and talking to helps raise their affection!
Lots and Lots and Lots of Flavor Text
Girlfriend Expectations | No you can't just make a bunch of money and then spam food down your Girlfriend's blowhole. Once her affection reaches a certain level, she'll begin to have expectations of you.
I'm pretty sure that's all I've added, who knows, maybe I'm forgetting super important secret information :O
Once again this will likely be the final update I post about before I post the teaser video which is in... Idk, still need to make that and I can't make that until all the animations and such for the game are finished and making new animations for the game always ends up introducing some weird bugs and issues.
Along with still making the usual animations for the Emporium, I do have a lot going on irl that I'm trying to manage. This game means an incredible amount to me and I'm very afraid of sharing it with others so please understand I am trying to polish it and make it as complete as possible before I start letting anyone try it out.
I'll see everybody later this week for a double heaping of 2x compilations! And thank you as always for your support!