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I hope you are enjoying the first build of our new project. Here you can tell us about your impressions, what you liked or dissliked and what you would like to see more of.   First build is available for everyone, while the next ones will be available for respective tiers. Stellar Dream won't be updated every month, because of how much art and overall complexity it has, but I will do my best to keep you informed of how development goes and when to expect the next build that will expand on some quests. As always, thank you for your support. 

Comments

Jeremiah

Would love a walkthrough like you did for your other games.

Jinx69

Questions on the android version after you distribute your point how are you suppose to confirm?

Chill dude

Would love to be able to just max stats out

HappyHuman

Nice music, and I love Ebelisk's art. When I click on the tablet it takes me into the info screens, but once I'm there, is there a hotkey or button to get back out to the first-person view? Going to a location on the map worked, but I was surprised that Escape didn't.

AjaximusMaximus

I'm really enjoying it so far. Only thing I've struggled with is figuring out where to go and at what times.

matthew crenella

I know there's not a lot of tasks right now and most of them can't be completed but in the future I think it would be nice if completely finished tasks were either removed from the list or have a line drawn through them so that when looking for tasks that still need to be completed you can quickly figure out which ones still need to be done and which you have finished

Andy Zhou

can anyone tell me why that Lara told me she would treat me in the cafeteria, but when I clicked it, it said:" currently unavailable

Andy Zhou

I suggest that finished tasks can be vanish in the list or otherwise it will make the list so long and hard to select

AllForOne

Overall I like many aspects of the game. How starting off with certain stats offers an opening of different options and interactions with different characters entirely. I did figure out how to level up strength, dexterity and intelligence, I still haven't figured out how to upgrade sexuality and charisma (assuming you've implemented them). The only thing I would recommend about it would be to have a level up progression bar, or some kind of notification. The menu system can be a bit tedious and annoying, but it's simplistic and easy to understand. Finally, as with your other projects, the art direction and sound design is fantastic! And so far the programming is running smoothly.

Hashslingingslasher

Awesome game so far! Really enjoying the animation and art direction. My only gripe would be that it would be nice if you could access your stats and inventory during dialogue just in case if you forget what your stats are before making a dialogue decision. That's my only critique. The little bit of story there is is really interesting and I am really intrigued to see where it goes from here! Like I said before awesome game!

Sin

I think it's great so far, Shelter was really good too but I felt it was lacking in lesbian scenes, hopefully StellarDream will have more!

Adam Stockton

I can't seem to figure out the time system. Late, early, as of now, my character has no concept of time or manners.

Smachamo

Loving the animated scenes kinda wish SHELTER had them too, anyways enjoying it so far. Any Dr. Maria scenes in this build? Haven't found any yet.