Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Downloads

  • ComplexMovement.1.toe

Missing 1 full-res photo, 1 file, as this post has not yet been imported.

Content

Hey! This tutorial is my best try to explain particle movement, with GLSL

Using texture buffer as point positions, and direction vectors, and mixing different types of velocities! Hope you gonna love it, if there's something you'd like to know in a bit more detail, don't be shy to ask :)

Cheers!

Files

Previews only

GLSL - Moving particles (Touchdesigner tutorial)

In this tutorial, we are going to explore different possibilities to store positions and velocities in a GLSL TOP to make a little particle system. Also, we're going to touch upon uniform variables and how to use them as parameters for our particle system. Some vector math included, hope my explanations make sense :) Enjoy! Support the channel: https://www.patreon.com/noonesimg Check out my Instagram for more regular updates: https://www.instagram.com/noonesimg/ Check out my other tutorials: https://www.youtube.com/playlist?list=PLn-pOdjnH5ZZvVRUedrO4vSuZ83hx2E1b timecodes: 00:00 - Intro 00:19 - Rendering network 01:32 - Adding movement 02:43 - Uniforms 03:53 - Direction vector 04:42 - Normalize! 05:19 - Randomize! 06:31 - More vectors 07:16 - Circular movement 08:06 - Combinations 08:44 - Distance 10:11 - Outro