Magic Is Fun (Patreon)
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Mods like this have existed before but I saw a request for another one as the one the requester used is out of date.
Short Version: Fun is gained when Sims gain spellcaster charge, practice magic, or brew potions.
Long Version:
Adds a little fun gain to all 3 Magic Practice interactions (and autonomous practice), and to experimenting and brewing potions, but also every time your Spellcaster gains charge.
Charge is gained in Very Low, Low, Medium, High, and Very High increments, so I did the same with fun, and you'll get 10, 20, 30, 40, and 50 fun for each respectively. So a high "cost" spell will give you a significant boost of fun and a low cost spell will give a low boost. You also get a small boost when potions raise your charge, too.
This also means the "Gain Charge" interaction adds a big chunk of fun, and spells going wrong also adds a good chunk of fun- Sims recognize that chaos is fun.
The fun gained via practice is not particularly fast, though. It's 3 per sim minute which means it'd take 66.6 minutes to go from empty to full, but it's also competing against your normal fun loss, so it's actually slower than that.
If that sounds too slow or you don't like it after trying it, use the "More Fun" version which raises this to 6. If you use my Motive Overhaul you'll want the More Fun version.
Remember, this mod adds fun when you GAIN charge. So there are some unexpected situations where your sim will be getting fun from their magic adventures. And if your spellcaster does not gain charge for some reason, well, sorry, they aren't having any fun. I can look into a way to keep them getting fun in the future if desired. I don't remember offhand if spellcasters ever reach a point where they don't gain charge, though.
This is a strange method to make sims have fun while doing magic but it's future proof and should never need updating and won't conflict with anything, so it makes sense to me!
REQUIRES Lot51 Core Library