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Unfortunately, I had to remove a few features from this because- apparently- they don't work even remotely how I thought they did. It's possible I'll update this later to add them back in, but for now, I feel bad uploading something so BUSTED that I wanted to get a working version out ASAP. Instead, I added quite a few other features!

Here's what this does:

-Social Motive decays 20% faster
-Social Autonomy is a bit stronger
-Charisma Skill levels 20% faster
-Entrepreneurship Skill levels 20% faster
-Friendships will develop 30% faster, but decay 15% faster
-Socialization interactions that can fail have a 25% higher success rate
-When a sim in the Public Relations branch of the Social Media career uses the Represent interaction, found on the computer, they can choose a friend to give a career boost to. Said boost is now twice as strong.
-Career Performance increases 15% faster, and also decreases twice as fast if Sim is underperforming. Doing away actions that decrease performance or going to work in a bad mood will be much, much harsher with this trait, because...everyone knows you, and sees you doing it (and this trait needs some downsides!).
-Social Network followers will be gained, and lost, twice as fast. This should include the computer social network, the simfluencer side hustle, the streaming side hustle, Trendi, and Simstagram. This means if you do social network activities more often you'll see more follower gain, but have to keep up with it or you'll lose a ton over time.

Remember that traits all compound on each other, so some of these may not be noticeable changes depending on your Sim's other traits- or they might seem way too strong.

Why did you make this mod?

My sim earned the Insider Trait from a Self Discovery moment, where he swapped it out for the Socially Awkward trait. This was a huge boon for him as that trait is very punishing. However, the Insider trait is borderline useless by default, and mostly revolves around Clubs. Making it revolve around getting to know people makes it much more useful, and changing how it benefits the Social motive and Career Performance makes it more risky to commit to using. I also feel like there isn't another trait like this in the game, revolving around "knowing the right people", and wanted a trait like that around.

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