House Party 0.9.5 (Beta) (Patreon)
Content
Hey guys!
Sorry about the delay on this one. I was out of town for a friend's wedding last week, but rest assured, the team kept working in my absence, and we put together the build for you early this week.
This build contains the last of fixes to Ashley's new content (There are more to come, but we are moving forward with new story content alongside the rest of the fixes). We've fleshed out most of the major stuff and game-breaking bugs however.
From here we are done with our "stabilization" updates and we'll be moving forward to new Stephanie content as determined by our poll we put out for $20+ patrons. We already have a really cool storyboard for the new content, and we have already begun adding dialogue for the next Alpha version.
Another really exciting announcement, is that Take One Studios is putting together a fresh new set of sex animations that we should be receiving in the next few weeks, so this next cycle will be an exciting one!
CHANGE LOG:
Added 10+ lines of new dialogue to Patrick
Added 3 new lines of new dialogue to Rachael
Added 4 new lines of dialogue to Amy
Patrick will now accept (or reject) every form of alcohol around the house
Improved upon Ashley’s post conversation route where players were unable to interact with her
Improved upon Madison’s confrontation with Ashley after Humiliate Ashley (AVVV)
Improved upon Vickie’s foreplay where players were unable to interact with her
General typo cleanup
Improved Ragdoll physics
Fixed an issue where the game would unpause in the Graphics Menu
Re-mastered voice acting audio files
Fixed an issue where saving and loading would sometimes not save ALL current NPC walking targets
Fixed an issue where "Opportunity Missed" messages would not display if you didn't already have the quest
A Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in the Master Bath Bathtub is fixed
A Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn't go upstairs
Fixed an issue with characters ending up in weird places on loaded games
Fixed an issue where NPCs could end up outside of the navigational area
Upgraded Character Textures to 4k
Standardized brightness of all character models
Updated and enhanced Katherine's model
Removed Kitchen Table for better player navigation and NPC pathing
Added party lights model
Added wine rack model
Added painting easel model
Added painting stool model
Added painting tarp model
Added painting canvases model
Added creepy owl painting model
Changed Spare Room ceiling lamp color (no more rainbow)
Changed all character skin tones to fit the lighting and match each other
Added Gut Grip model
Added Motor Oil model
Added new garden light models
Added garage divider model
Debug Log now logs console command events
Debug Log now saves to \DebugLogs instead of \Errors -Combat console command now accepts 'all' parameter for all subcommands
Whereis command added to console; will give location of a target character, their current move target, etc.
Miscellaneous cleanup of command console and debug log
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