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So what have I been up to?

Stage Updates + Commission

Preview of the Tokyo Street fight stage WIP

fight video ----> https://twitter.com/IETArcade/status/1825749167060255017

WIP of the Aquarium stage commission.

fight video---> https://streamable.com/ts75dd

UNREAL ENGINE UPDATES

I'm pleased to announce that the Unreal Engine Project progress is moving swiftly and I am trying as hard as I can to get the builds ready for public testing ASAP. The production workflow is smooth and streamlined as opposed to the workflow in the Ikemen engine.

STANCE IMPLEMENTATION

I've managed to faithfully replicate Doll Face's stance system from the 2.5D project and our resident psycho; now has an assortment of moves to flesh her out.

PLAYER 2 COSTUME FOR BETH

Beth get's her OG (first appearance costume)

SIDE STEPPING + TRACKING

No point in having a 3D space if you can't use it right?. As of right now there are no tracking on/off notification flags, so stepping (especially to the right) is quite difficult. Tracking moves are currently handled via prolonged/active hitboxes on horizontal striking attacks.

Stepping to the left side seems to be the strongest movement option for now.

Sneak peak at some of the other fighters and their updated looks

WIP of our mature fighting mama, Khutulun. When's the last time you seen a 45+ year old female in a fighter?

 

CHARACTER + STAGE COMMISSIONS

GUEST CHARACTERS + STAGES AND COMMISSIONS INQUIRIES

  • Complete guest character £200

  • Guest character stage £80

If you're not interested in any of the available commissions, then feel free to make a suggestion.

Also feel free to support anyway you can alternatively. Thanks and stay tuned for updates! 

BACK TO FINISHING UP ASHANTI!

Files

Previews only