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Sometimes things don't translate all that well from 2D to a 3D environment. Aya's tsunami roll stance went from a legitimate strong 50/50 stance to pretty useless. Easily beaten by a single step to right or left. Strong tracking needed here.

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Wingbolt

I can see certain characters like Sozo and Azumi needing significant changes in 3D. Their moves were meant to take of advantage of movement options that the rest of the cast lack.

Innovation Extreme Team

Yeah they will both need to be adapted but I have plans for that. Also Doll face is another character that did not translate well at all for the most part.