Weekly Report - v0.8 Progress, Preview (Patreon)
Content
Greetings my friends!
I started this week by working on translating the texts into the other languages. Then I worked on making technical tweaks and changes to the game. Check out this list, maybe it contains a solution to a problem that's important to you, or maybe you just care about it. And in summary, this is what I managed to get done for the rest of the week:
Fixed an issue with the message list slowing down when the number of messages gets very large. Affects performance.
Added an option to disable the smooth appearance effects of different items. Affects performance.
Added a dark background at the bottom of the screen for small screens for better text visibility.
Made some changes to customization, effects handling.
Added achievements to the game, currently there are six awards for different game progress.
Added a sign on the screen, it shows up when your choices result in you going to another root of this storyline.
Rethought and slightly revamped the movement system in the Sandbox. There were complaints about it being unclear and awkward.
Added help for the Sandbox screen (in progress).
Added interaction elements in some Sandbox locations (in progress).
Many other changes and improvements to increase the performance and feel of the game.
Next I will be building, and testing the game before release, this will take most of next week. At the moment, I'm planning the release of this version of the game for the end of next week. It will be one of the days between August 15-18. These are optimistic release dates.
Due to workload, I wasn't able to launch a new poll to choose Miss September at the beginning of the month. But will do so today and I think you'll have time to vote before the end of this month.
That's all for now!
Thanks for your support!
See you!