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*Icky Sticky Games- So, first off, I don't want to really call what I am making "games", but instead more like interactive story books.For years I have attempted to learn how to make games, and this year some things finally clicked for me and I was able to complete a basic visual novel. (Not released to the public) I'm currently working on another small project using the Big Momma animations from some time ago. My first VN project didn't have videos so this project has been a massive hurdle to overcome.For right now I am trying to just make kinetic visual novels. They are linear experiences where you click forward, but I hope to bring my animations into the fold, and give a bit of control over the video and when the climax happens.Hopefully in the future, and with the proper resources, I can attempt more ambitious project ideas I have. Non Visual Novel/interactive story books.

-I've talked in the past about my aspirations for creating high quality looped animations. I've never really liked doing long form content, and I thought Visual Novels could be a great way to make longer form content while sticking with looped animations.I started learning back in 2022, but it always melted my brain when trying to learn how to code. These failures have impacted other areas of my life including animation, but... This year I was finally able to make some progress, and I can see a finish line on the first project I would be willing to share publicly.

*Big Momma experienced in a completely different way- When I originally did this Big Momma project with her new machine. It was always meant to be turned into a visual novel. I've done quite a few projects over the years that would have been used as visual novel practice, but I always failed to learn the basics of game dev.Well... Here we are today and Big Momma is officially in a game engine of sorts.

Here are some work in progress teases of the game.

It is just the main loops of the original animations from back in the day. Will have some new renders for story set up. Currently doing some basic reworks for all of the loops.

I plan too of course release the project here on Patreon for everyone to try and give feedback on, but I also plan to release this project for free on Itch.IO.This first project has been a massive learning process for me, and I hope to get a lot of feedback on what people like, what you expect out of future story books. Game dev is a long process, and I hope to build and tell a lot of stories with you guys over the coming years.

Thank you for the continued support and I hope you guys look forward to the project here in a few weeks. Will be making an announcement post when it is ready.

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Comments

Hakai

I think it would be a good idea to have two options: either play as a woman in a visual novel where you can have sex with fictional characters, or play as a futa.

Icky Sticky

That would be a bit out of scope for what I have planned at the moment. 100%, I agree with what you are saying, but that would be more for non visual novel type games. Future potential. Right now my projects will be focused on taking my longer form video ideas, but turning them into interactive projects. I might do polls, and requests in the future to see what ideas you guys want to see brought to life. Will be very strict for now though as I continue to learn. The next project after this is already on paper so I can learn a bit more. I appreciate the feedback though. I like the idea.