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GPU Fireworks is a high-performance, fully GPU-driven fireworks system designed for VRChat worlds. It allows you to create large-scale, visually rich firework shows with minimal setup, while still offering deep customization when needed.

Works on PC, Quest and other mobile devices!

This is not a simple firework particle prefab. GPU Fireworks is a modular system that lets you combine fireworks, rockets, controllers, and timers to build complex visual effects.

Download GPU Fireworks

This asset is available for free for my (at least) Tier IV subscribers as well as the other assets here!

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Key Features

Fully GPU-based fireworks system

Modular architecture (fireworks, rockets, controllers, timers)

Custom firework shapes using mesh-based generation

Automatic GPU firework mesh generator

Optional rocket-based launches

Chain reactions and multi-stage effects

Advanced timing control (delay, jitter, looping, duration)

Randomized spawn positions inside a cylindrical volume

Editor preview tools (Progress / Preview)

Audio support with random pitch and speed-of-sound delay

Optional World Timer for countdown-based events

VRC Light Volumes Support

Designed to work with VRC Light Volumes for best visual quality. When Light Volumes are installed, fireworks can drive Point Light Volumes, including intensity, size, and color over lifetime.

Lighting is optional. The system works normally without Light Volumes.

NOTE: VRC Light Volumes is not included in this package.

Use Cases

VRChat world events

New Year countdowns

Concerts and festivals

Ceremonies and celebrations

Custom scripted visual shows

License

You are free to use, modify, and integrate the asset "GPU Fireworks" in any personal or commercial project. There are no restrictions on how the asset is used inside a finished project or final product.

You may NOT:

Share, redistribute, or resell the asset’s source content

Share, redistribute, or resell modified source content

Include the asset in asset packs, templates, or tools for redistribution

Source content includes (but is not limited to):

Shaders

Scripts

Textures

Meshes

Any derived or modified versions

Allowed distribution:

Distribution of compiled or built products (e.g. game builds, VRChat worlds) is allowed

The asset may be embedded as long as end users cannot extract or reuse the source content

No warranty:

This asset is provided “AS IS”, without warranty of any kind. The author is not liable for any damages arising from its use.

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