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I really love modelling hard-surface objects that I have in my own hands. So, for this time I made an old Soviet radio "Mayak" for my upcoming world "Lone Island" (Project Skylight). I don't have plans to share the model (at least, yet). All renders here are just screenshots from Unity.

Software used:

Blender 2.8.2

Substance Painter

Adobe Photoshop

Adobe Animate (Flash)

Unity

It is also pretty low-poly (2 388 Tris)

And this is how it works with HDRP + RTX:

( PS: It's a real photo, just kidding :P )

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