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I've been working on a new game lately, which I alluded to last month.  It's another refinement of my usual style of ero dungeon crawler, but with some different mechanics to Grrl Power.  It's still nowhere near complete, so it's going into the Dev folder in Gold for those who want to look at it.  It will use a minimalist style for the map, so I won't have to put time into character compositing or extra graphics.  There will be a clothing system which breaks the clothes down into individual parts, which the game will assemble to create a variety of clothes.  This system will also allow players to customize clothing by mixing and matching parts.

Gameplay will be fairly simplistic, consisting of a single hub area and then dungeons assembled from a variety of randomized tiles.  It's roguelike in that there won't be much progression other than score, but there will also be a lot of randomization.  The idea will be to try to beat your high score each run.  It's not going to be anywhere as big as Grrl Power, but I'm hoping it'll be a bit different and fun, and could become a framework for other projects built in MV. 

As usual, I can't really set a release date on it since I don't know where my time or inspiration will lead me.  GP2 development has been slow lately due to shifting focus, but it seems I always come back to it eventually.

In other news, I have created some character cards for Fight Angel and Honey Select 2.  Those will be in the Freebies area.

Oh also, you might have noticed the new channel art.  I'm going for a more streamlined and professional look for branding in the future.



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