Version 0.10.0 (Patreon)
Content
This version establishes staging elements that will be used in the new-coming quests: an island scene to go with the ongoing season: its location is marked by a trail of palm trees starting somewhere near Oriol's quest area.
An introduction to an often-requested feature: transformation items and buffs that will allow you to change your character's physical appearance, either permanently or temporarily. The items will slowly become the standard way of altering a character's body, and can be found by exploring the different areas of the game:
Green Pepper, Yellow Pepper and Red Pepper will make your character sweat for a limited amount of time, while Mint leaves have the opposite effect and will block sweating altogether.
The OP King aubergine will increase your junk's size, and the counter effect can be achieved by eating Lemons.
Coconuts found around the Island scene will increase your character's body fat overtime.
Last but not least, a set of items that are part of a quest in development: Chob's Trinkets (right now three, scattered around the game) will allow you to experience the initial stage of an unusual form of fusion. These items can be found at the Stargaze circle, the Inn and the Island scene.
Your character will also be affected by other slight buffs, such as sun-tanning, which will slowly turn your character's skin into a darker tone. This buff only happens automatically while exploring the Island scene.
Worry not about the character editor, which will eventually become a first-time tool for the true story mode, and always available for the planned sandbox mode. You can still access it anytime and revert whatever changes the items did to your orc bab.
Permanent transformation effects can also be averted by not triggering saving events, such as entering or exiting the Inn.
Other miscellaneous additions include:
Grunting sounds. Have at.
Buff UI, showing the spells and effects that are currently affecting your character. Can be seen on the left side of the screen, and hovering over it's runes will reveal the respective buff's action.
Solo bed fap pose. Can also be found around the Island scene (see post's image) and likely to receive improvements.
New long hairstyle model that replaces the sorely failed attempt at using Unity's physics for them. Still a work in progress.
Leather harness torso piece.
Option to prevent characters from looking at the camera when it gets close and personal, found under Gameplay options.
New waypoint added to the "mysterious cube" stone circle.
Ability to add horns to your character, a feature needed to customize certain NPCs that will appear in the game at a later point. And because why the hell not. Right now limited to only one style.
Added a few more tooltips to the inventory and interaction scene interfaces.
Now onto the fixes:
Inn lights can no longer be turned off accidentally while on a sex interaction.
Some camera clipping issues happening during dialogues and sex scenes inside the Inn.
Gameplay options sliders no longer reach out of the screen.
Fixed a masking issue that would cull the orc's crotch while wearing certain items.
Restored fog effect on the fusion plane scenes that went missing when the rendering was changed to deferred mode, in earlier versions.
Fixed a "fap skating" bug that would still allow you to move your orc after triggering the stand fap mode.
Removed redundant teleport sound effects.
Known issues:
Tattoo rendering is glitching the hell out.
Right now you cannot swim nor interact with water around the Island scene
Takes a while for your orc to react to your mouse clicks while on solo bed fap mode (just wait a little after you click on his dong, in order to let the transition animation play entirely)
A buff rune labeled "constant erection" remains stuck on the screen after performing any of the fusions, even after the effect is over.
And... here is your demo!