Version 0.11.0 (Patreon)
Content
A new version featuring the continuation of Chob's trinket quest, as well as the introduction of his race of hairy, jungle dwelling Orcs (the Iguapi tribe) is now available! Other additions include:
Early implementation of swimming mechanics for the Island scene.
Arm size increased for larger characters, as well as the addition of a hand girth slider to the character customization panel.
Head crown (allows for gorilla/Iguapi shaped heads) and Lip girth added to facial customization sliders.
Characters can now have a secondary hair color, instead of making that secondary hair color a darker shade of the main one.
Nose upturn slider on character customization mode will now allow you to have a more human-styled nose. Similarly for the same goal, a rounder ear shape and narrower mouth width are now possible.
Grower/shower flaccid style choices.
Achievements system now in place, and will be used mostly to unlock customization features and other skills.
Changes made to elements previously implemented:
Retconning of a few dialogues pertaining Chob's quest, in order to remove the redundant need of Bo's wisdom all over it again.
With that said, Chob's trinkets will not appear around the game until you finish Bo's merge quest.
The first time playing this version with an old orc savefile may require you to search for Chob's trinkets again, and even redo Bo's fusion, in order to access the new quest elements.
Fixes made to some of the hair styles, mostly the ponytail ones.
Known issues:
Right now, finding a host for Chob is unimplemented.
The new Iguapi racial characteristics will likely cause some texturing errors, mostly affecting the hairdo colors.
Shading on certain areas, like the eyelids, will look a bit out of place during character creation and some dimly lit scenes. This is caused by a change on mesh normals that will hopefully be solved in the future.
Entering the Island doorframe will likely have you accidentally exiting it. Make sure you memorize its location before actually entering it.
The game exits after Bo's merge is completed, by mistake. Your progress still remains, however.
The Darkness that comes when you run out of bounds no longer shows up due to a layering issue caused by the new post processing stack, so you might be spooked by sudden death without a warning.
The game still won't run well on a toaster powered with Intel graphics.
Should mention that I will go on a much needed vacation for 15 days. Have a great summer, you all!
Get your copy here!