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Finally one that's not about online issues.

Lay1 and Lay2 emotes now have animated transitions and act as proper seated states. Some require use of /stand in order to quit using them.

Added heart, heart2, basic twerk and wall leaning emote, the latter which can be used anywhere and will autosnap to any nearby wall.

Lay2 and wall lean emotes allow meat cranking.

Fixed "disappearing dong" penetration issues on standing doggy.

Fixed animation scaling issues during specific Bolt cutscenes.

Minimal framerate render while in background is now optional and enabled in the options menu.

Get it here!

Files

Comments

Artem

Are there any plans to continue developing the story?...

cams

Just thought this would be a funny idea what if there was a food item that just completely randomized all your attributes every time you ate it, and maybe had a chance make anything go past the maximum and minimum size.

Hogswild Prasetto

You can achieve something similar to that with the brute braces, though I suppose it's a slightly different kink to eat rather than wear something that triggers that effect. I'll try to come up with something...

Gooner

finally a twerk emote, now we need a pro dwerk emote that moves the hips makes the cock spin around like a clock lol

Ron K

Just got around to downloading and giving playing again (I was like 5 updates behind lol) Big fan of the new bone transformations that are available as a part of the character creator! The new weird lil tentacle guys are a fun addition, are there any interactions with them that I'm not seeing, or do they purely thrust and pulsate? I did notice with this update that upon entry to the Mycelium Valley, the purple lighting effect tends to stick to your character like a purple overlay/film even after you leave the area and the camera effect goes away. It sticks as long as you're in the outback, but will not be present on the Beach, Inn, or Bathhouse (it comes back as soon as you re-enter the Outback though). Very excited too see more narrative updates and more poses / animations cuz the ones we've got thusfar have been GREAT!

TheBearded

Were the indicators and the lower left and right, indicating that you hit the right spot, removed at some point? it's been a minute since i've played.

TheWigo

Hi there! I played an earlier version a while back and recently came across it again; I love it, so I signed up for the subscription and am really looking forward to more content! I just have one question. I don't want to spoil anything, so just in case... ***SPOILER ALERT*** I just finished the Kult quest (the one where you hand over the mushrooms, sword, etc.) and completed the fight that follows immediately after, but the game tells me there are no more quests available. Has the game's development only reached that point, or am I missing something? The map is quite large, and I think I've visited the vast majority of available locations. Any clues on how to proceed—if it's even possible?