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Hey guys!

I'm back from a short rest and ready to pick up work where I left it. But I must say, I really needed these few days. 

Okay, first I like to start with something that made me thinking a lot lately. Last month I got a few comments about some observations. I don't think of them as ill intended, but instead more like constructive criticisms, that some points I must agree with, and I was thinking very long how to solve some of the mentioned issues.

One of these was that I overpromise content for the month. I think I could mostly keep what I promised, but I must agree it happened multiple times, because I underestimated the time some comics would take to make or some unforseen things slowed progress that would delay things. Or just my bad time management. So, I will try to give a more realistic predictions from now, and rather say less.

So, for this month, my first project will be to finish the Game Night's fourth round during next week.

Right after that, the idea dump will be launched for the $5 and $10 backers to determine the possible penalties for the Game Night's fifth round, and right after that the voting will begin to select the 5 penalties.

And finally, I will end the month with the next update for "A Fair Trade" I'm not sure if I can finish the whole thing at once, but I will do my best.

The next valid question that I get is, when will the ending of "One hell of an initiation test!" be out? Well, i'm not sure. It's still coming, but during work I ran into some bug that often crashed Daz Studio. I think it was related to one or more character morphs combination that I used for the donkey girl. I'm still figuring out the cause, but as I moved on to work on other things, it's hard find the time to go back to it with full attention. But it will be out, I promise.

Okay, now move on the bigger issues. It's sadly true that at this point everything what I do turned into a series and there are too long gaps between some of these series. And you can believe me, I hate it the most that these are true. 

As I was thinking about this, I come to the conclusion that the following things are the reasons for this.

First, I make things way too long nowadays. I remember the time when I could do a full comic in much less than a 100 pages and upload them in one go. They were much simpler, not much character related things happening. Just short and thight focusing on the essentials. I believed that giving more attention to the characters was a good thing, a natural evolution of my comics, making things more fleshed out with more dialogues between characters. But now i'm not sure if it's not a dead end and I should just go back to the basics. I don't know, what do you think? You like the longer, more character focused comics better? Or less?

My second issue is that I stretched myself way too thin. I think the 3 longer project at once is too much and this begin when I started "Carnival of Nightmares". It throw my work schedule completely off balance. So I have that, the Game Night, and a backer short comic in the work all the time. I have planned some other things as well, but I can't squeeze them in at the moment. So I feel like the three things are in a constant struggle with each other for dominance, and I try to balance them out equally, because I know all of them have their fans, but not everyone likes them the same. Some of you like them all, others just two, or a single one. So I try to give eveyrone something each month, but here's the problem. They are shorter updates from comics that become longer. So this is my dilemma.

One solution would be to finish one in the near future. Carnival of Nightmares is probably the best candidate since its ending is already written. But i'm afreaid that after that I just start a new comic and i'm where I started, but I just love making new comics, explorirng new ideas, and you can believe me, I have a lot of ideas, just not enough time... sigh

The second option is something that some of you guys suggested, and it would make also some sense. The idea is to dedicate a month to just a single comic giving my full attention to that. My problem with this, is that those are waiting for a specific update, they could wait for two months. And not to mention that i'm already in some serious delay with the backer comics. I can't afford to delay them any further.

So this is where i'm standing now. Sorry for making this so long. It also does not help that i'm not the best in communicating. I intend to change that as well for this year, posting more often if a delay is in sight. But for all those who sticked to the end of this, what do you think? Any useful ideas? Should I change things? Leave them as they are? I'm always open to constructive discussions and criticisms. 

Comments

JRM

Have you seen the Harry Potter books they git ticker as time went on so it's logical that with time the conics kept getting longer,people who write tend to write more as time goes on

DarlingDolly

Have 2 of me and then write in the morning :P

Bianca

My biggest fear is your going to give yourself burn out, and none of us want that. From someone who loves to create their own worlds, I understand the want to always make something new, but you have to remember to pace yourself as well. I know your fearing about focusing 1 month on one comic would delay the others, but at the same time if there all being delayed there’s no harm in putting your focus on the one task. I know that many of us would have no issues waiting our turn if it meant that you were slowly getting through your list of comics to do, and it would allow some breathing room.

Bianca

We love your work, I absolutely do, and I honestly believe that you should slow it down, and focus on one thing at a time, putting your all, and then focus on the next one. If that means focusing on one comic for the whole month than so be it.

Caratron

I have a few thoughts on this. This ended up being a bit long, so I'll split it into one comment per main point. When it comes to the dialogue and the character focus, I think that when an update is taking too long (and I'll get to what constitutes "too long" in a minute), I think that you should ask yourself whether it's taking so long because of the number of transformation-related pages, or because of the number of non-transformation-related pages. If it's the former, then that's probably fine, as I think that detailed and/or multi-stage transformations can be great. But if the "other stuff" is the dominant thing that's causing the update to take so long, then I think that that's probably a good indicator that you're adding too much dialogue. As to how long is too long. First, I want to make it clear that this is a suggestion and not a demand, and that it is a suggestion of a rule of thumb rather than of a strict rule. It is an *attempt* by me to come up with a standard that is good, and I am only doing so because you asked us for input about this. With that said, I personally feel that a good benchmark for an update taking too long is if it takes more than two weeks per transformation, and less than that in the case of simpler transformations like those in The Game Night. So when you're essentially transforming two characters simultaneously, like in A Fair Trade, then it's acceptable to take twice as long to do that because you need to create and render twice as many transformation-related images. But, assuming for the moment that this transformation is as straightforward as "sexy Asian girls," then I would say that that transformation of two characters should not take more than 4 weeks' worth of updates, whereas by my count it has taken about 3.5 weeks' worth so far (25 days) and is still unfinished. To be clear, I don't know where this comic is going, and for all I know it's going somewhere further than "sexy Asian girls"; and as I said I do like multi-stage transformations. So, I think it's worth up to about 4 weeks' worth of updates to turn two characters into sexy Asian girls (or up to 2 weeks to transform one character), and then if there's going to be another equally-substantial transformation layered on top of that, then that's worth that much time again. I also want to be clear that I am not complaining about this particular comic; I really like A Fair Trade, and I'm just using it as an example to talk about numbers. A caveat to this is that I, for one, think it's fine to have a single chapter (again occupying 1-2 weeks in the update schedule) at the beginning with no transformation, to set the stage. To again use the example of A Fair Trade, I didn't mind the first chapter which is basically exactly what I just said, because I like the story being told. Which brings me to my second main point; see the next comment.

Caratron

Second main point. Another thing that I think you should ask yourself to determine whether you're adding too much dialogue is whether that dialogue serves the *story*, or if it merely serves the *characters.* Sometimes, establishing things about the scenario or the characters is necessary in order to fully appreciate the transformation. For example, in "The Anniversary," establishing the relationship between the two characters can make the transition into what they are now all the hotter. But if you're just fleshing out characters and adding inter-character drama for its own sake, because "more characterization equals better writing" - which is what I feel you are implying by "a natural evolution of my comics," and is what I feel you are doing in The Game Night - then I think that that's not what a lot of us are here for. As you can probably tell, The Game Night, although I like its premise, is definitely a comic that I would cite as containing too much talking and taking too much time, compared to the amount of transformation happening. Examples of comics that I really like are A Fair Trade, The Anniversary, and The Center of Attention; and I think (and hope) that I've managed to convey, between these first two comments, why I personally feel that those comics are "worth" the amount of panels and the amount of time that they take up.

NO

Dude it's porn, just jack off, clean up and move on with it. Lay off the Adderal too 😂

Bartosz Abramovich

I would prefer that you finished a comic before moving onto another one. I find it frustrating having multiple comics on the go and it takes a very long time to get to the conclusion of any particular comic.

Caratron

The third thing I wanted to say is regarding the idea of sometimes dedicating a full month to a single comic. I think that this a good idea, and my only note on it is that I think you should telegraph in advance when you are going to do this, so that any patrons who really aren't interested in that particular comic have the option of unsubscribing for that month if they wish to do so. A problem with this is that, since they won't be able to read your posts during that month, it might be difficult for them to know whether the *next* month is when they should re-subscribe, or whether that month is also going to be relatively uninteresting for them. I'm not sure what to do about this; and I don't have time to think about it much now, as I need to move on to other things after spending what is probably too much time already commenting on this post. :P

Caratron

1 - He asked for our opinions, and I am providing mine. 2 - This point is about how adding character stuff can make a comic more jackoffable. :P 3 - I'm not asking for more character stuff, I'm asking for *less* in certain places and specifying where. By your standard, rather than making fewer critiques I should be making more and instead be asking him to cut out *all* of the character stuff. (Which to be clear is definitely not what I want.)

Bravocado44

You should focus on one thing at a time, and then move on when each item is finished. I really feel like for the $1 patrons the amount of content you generate is actually a bargain. The problem is you constantly overestimate how much you can do in a given time period. You make specific promises about your timeline every month or whatever, and then you feel bad when you can't follow through. Organizing your products may help, but if you're busy I would just own how busy you are, and stop trying to over-promise your work. We'll get the comics when we get them, and have less to be frustrated about

Seelenimplantat

Not every comic has to be so detailed in the character interaction. Where I consider it absolutely necessary is the Game Night comic, since this is really a series and we follow the characters longer, but with a 100-150 page comic with characters that don't appear in other stories, it's rather unnecessary. The Game Night ist more character driven so more dialogue and drama between the girls are welcome. Within reason of course :D From personal experience I know that it is more effective to finish something first before moving to the next thing. It's less stressful and work doesn't pile up because you're not working on multiple things at the same time If you're trying to update Comic X and Y and Z alternately then it's piecemeal and that's where we are right now. I just looked at a couple of your recents comics and Rock & Roll and The Supermodel have the perfect length where the concept is good and everything is told compactly without sacrificing quality. A negative example is The Center of Attention which is quite a chunk with 285 pages. The story literally got out of hand. And i think at this lenght the story drags on. P.S. You cannot please everyone

Caratron

Assuming that rather than just talking about finishing the comics he already has going, you're saying that once he starts a comic he should finish it before starting another one: The problem with this is that it can be very frustrating for a creator who has many ideas. Also, viewing finishing one project as something that you "need" to do before you can do something else, rather than being able to work on what you want to work on, is a recipe for low productivity. It leads to situations where you want to do X, but feel you're not "allowed" to do X until you finish Y, and you don't feel like working on Y; and so instead you end up working on NEITHER until such time as you find more motivation for Y. Or else you work on Y but it feels like WORK, which leads to poorer product quality and/or general burnout.

Caratron

I will admit though that the last paragraph of this comment sounds way too much like the end of an essay. :P

Wyndon

I personally think giving each character a developed backstory, motivation, and/or conflict is incredibly great. It lets us, as the readers, connect way more with the characters and watching their transformation (positive or negative) extremely compelling. However, I can say that many writers struggle with too much dialogue in their stories, and naturally have to limit it. A lot of story can be told without a single word, and since you are using a visual medium that has a lot of great potential, you can use this to your advantage. Some great stories are told with no words, some with few words, some with a large number of words. They all work just as well as well as each other when done right. All I’d say is less dialogue = quicker story, more time to focus on the transformations. I love getting a looooong prologue to a story, but when it limits you, sometimes it’s better to just jump right in. If you have some time left over, we welcome a fleshed out narrative! For the short comics, I’d absolutely recommend skipping out on the how, giving a little focus to the why, but keeping the majority of the story on what’s going on in the story! I really do love your work Sitri, and I can’t wait to see the end of some stories and the beginning of others in 2023! So excited for the Year! Don’t pressure yourself x

Cory Hummel

I'm here for the long haul to see everything through. You have my support just do what you can for yourself. Thank you for the updates too.

Cory Hummel

I'm for you devoting a month at a time towards getting one comic done so you can be well for the following month as an option. Just go with your instincts too.

sann

Maybe you can split it up like: 1 Comic that is long and has a lot of story and try to keep just one of the "long comics" running at the same time And do some smaller comics on the side. Also look for something that works without giving all the stress. Because on the long a burnout is something that could happen. You also need the have fun in making the comics =) Your output is great if I compare the amount of pages on a monthly base with other artists. Expressly for the amount you ask. What i also see happening with some artists they start many comics but don't finish everything

Kristian

If you want to dedicate a month to a single comic, that plan would be fine in my opinion. I like the longer, more character focused comics.

Eogyrinus44

I like the longer comics, and I think they're also better as stories, certainly not a 'dead end' or anything. That said, trying to focus on 1 long comic at a time (and maybe a few vignettes that really do stay short) is probably better.

Calisto

I like the longer comics because I favor the deep character motivations. I would advise you to stick with only one large comic. We don't have to wait that long if we like your story. And if we don't, they are still made pretty good.

funfun74

I like the longer comics as well. I enjoy the character reactions and would love to see even more epilogue content on some of these. As unhelpful an answer as it is I'm pretty content to let you do you. The last thing I want is for you to burn out or to start hating this and close up. So I think you should do whatever makes you enjoy your work. I still feel you put out a good amount of content for the amount you charge. So I'm happy as is.

PhantomInks

Personally I dislike both options. I like how things are yes it is a bit of a time between updates for specific content but thats kind of nice in my opinion. On the one hand yes I'd like to know more about this particular story but on the other I don't want it to end and I certainly don't want it to end early. I would be heart broken for instance to find out the carnival story wouldn't be nearly as long as it seems it might be especially if it allows you to have fun and explore the story and let it slow burn rather than "wham bam thank you mam". I very much prefer the longer comics, its really nice especially if we get the updates like you do already because then I get to go back and enjoy the whole story all over again please don't change the style of what you're doing I think its awesome you make long comics now.

Bill Norris

I like the comics the way they are I personally don't mind waiting.

Shad0wryu

This probably won't be of much help, but I figured I'd let my voice be heard. I personally like the more character focused comics as the mental changes are some of the best in my opinion. I'm also not too fussed with how long you take to come out with updates for the most part. I tend to enjoy most of your work. Maybe trying to cut down on the number of ongoing projects would be the best option or the one project per month thing. Ultimately it's your choice. That's just where I stand on things.

Amaz2k12

Hm my friend, i knew the problems you've talked very well. I use my experiences and combine them with your text, also I show you my plans in the end of the text passage of each. Maybe they can give you a helping hand Sitri. - Promising text When I write a text to the community about a new projects I see it as PreView, many people see it as promise. I want to talk what I see in my mind or my notices for the upcoming project and as creative person one idea bears 5 new ideas which could be added. So the text gets larger and larger and is taken as Promise. Over time, when I concentrate on the work, which needs weeks or month, some ideas faded which was marked in the text, some new come in. That is why I use the word "PreView" that often and not "promise"...I do not know what really take place when I let the creativity flow while I am working on the projects^^ - Long Comics Yes, I have the same problem. I remember times where an TF Comics had 3-5 pages and everyone was happy, including the artist. My first animations had 20 640x480 pictures for 3 seconds of animation...very simple in the late 90s^^. My first comics under 10 pages^^ Now every projects counts far more then 100 pages, Eve over 230 right now. And somehow I do not understand it to create new animations...but the tools are there (which makes me sad) That is why I set for myself a new rule. I run three active projects. One is huge (max 200 pages), one is normal (up to 50 pages) and the third should be small (not more then 30 pages). When Eve and DNA-ReWritten are closed this system will take place. For The Addiction of Bimbohood this plan already is active. - Creativity breaks Working as an Artist takes far more strength and energy as people can imagine. After a working day (between 12-15 hours) I am drained out. Of course are there others things I have to do, but my Main Job is being an Artist here on Patreon. Now after 1 1/2 years back on Patreon I see that the constant creative work is not possible. So I plan to take more breaks as I did in the last years - to recharge my creativity and continue the working flow when everything is fine. Maybe this would be an option for you. We are Artists and the community always hungers for new content. But we are just human and no matter how much the community want to see - we have limits. When those limits are reached...well. So take a break when you feel that a project take to much time or effort. There is absolute no problem in doing so.

mks1488

I vote fo the shorter cómics too, after class wishes was one the best stories on 77 pages i ever see, i still wait for the second part with the transformation of the daughter :(, valentines chocolate, the swap gun, my favourites.

Nathan Chapman

Hi Sitri I also prefer the shorter comics. The valentines special/the curse etc. but don’t mind the odd longer one. I’d also prefer a longer wait if it meant a full comics rather than an update of 30 or so pages 3 times a month. Your work is some of the best out there!

Expendable

Shorter for sure 😅

Stifffel

Hey Sitri, thanks for your update. Maybe it can help you to switch to a different strategy. For example: - 1st main comic (Bigger series with a lot of content, e.g. Game Night) - 2nd Comic (Smaller, shorter comic, e.g Backer) - 3rd Special/Seasonal Comic (Christmas, Personal Goldie,…). - Each Comic will be replaced by a comic of the same „type“ (single, series, short, long,…). Just an idea which may can inspire or help. Nevertheless, i am curious about cool updates in 2023 :) Just do it the way you feel the best with.

Mr. Phoenyxx

I think it's good that you are being honest with yourself about how much work you can produce. It's easy as an artist to want to do 100 things at once. We have so many ideas flying through our heads. But you can almost never do them all. Just be honest with yourself about how much work you can actually do. Reading the comments here, it seems pretty split between the fans that like longer and shorter stories. I experience the same thing, which is why I try to do a mix of longer and shorter stories. I try to give everyone something to enjoy. It's the same reason I grow models larger and then not-so-much sometimes. :)

Lilith Wild

I like the longer comics but then sometimes the shorter ones are nice too. It's simple, I'm sure you have thought about it, but if you are burnt out or short on time grab an idea and do a short comic real quick, just 5-10 pages. One of my absolute favorites you have done is the Black Lipstick short comic. Short sweet and to the point. But then some of the longer ones are nice too. Like the Halloween special you did a while ago with the kid who turns into a witch and her sister and sisters friend who turns into a bimbo and a cat girl. I also I like the Carnival of Nightmares one and many others I can't remember the names of right now. I also like the idea of doing a month to a comic, if you don't feel frustrated and burnt out only working on one project for that long. Even if it's something I don't like, for me I'm not a fan of the game night series that is currently ongoing, at least so far. So I would rather that comic or round of that comic gets done in a month and move on to something hopefully I will enjoy. I am only subscribed for a dollar so I don't mind giving a dollar when there's so much more other things I enjoy you have already made and will make in the future. Possibly you work on a full comic or round of a comic for a month but maybe once or twice you release one of those small shorts for people who may not be enjoying the big project you are currently working on so at least they possibly get something as well?

Kurt

Sitri, I love all your comics! The main concept that drew me to you in the first place was your pick your poison series. The interaction of all your supporters getting to choose a change for your ladies transformations. When you set a number of stages the lady went through, reached the final stage, and finished with an epilogue. Those stories are great! I also like the slow character building that you're doing with your main character and her daughters! I'd imagine for help with your dilemma, in the future maybe stick to 1or 2 person transformations instead of more women. I suggest do what you do best and ask everyone with your voting polls. Which comic does everyone want you to continue for the month? Have your fan base help with creative ideas. Perhaps make your story choosing polls public, that way your potential supporters can see what you may be working on for the month and join to support you. If you have many ideas, write them down and make them with your future comics! I love that you do the interactive audience decisions! If you're set on multi-tasking multiple stories at once, go for it, just do what you can handle and don't burn yourself out. If you want to focus on a main story, knock it out and let's see it get done! Whatever you decide to do, I'll standby and support you.

blabla260

Hi, this is why I rather pay for a finished work than wait 2 years for a result. But this is not your style and if you force yourself in this direction, it may limit your creativity. So please, just lower our expectations of what we may get each month and it'll be fine ;)