MagicaCSG 0.4.5 Beta: Looped and Capped Splines (Patreon)
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Some more spline modifiers in this update:
Looped Spline
clicked the "Loop" button on the top bar to make the first and last end points of a spline connected (supported in both continuous and discrete modes).
Capped Spline
Turn on "Curved Boundary" for "Cylinder" profile to enable this option.
The capped cylinder spline is basically a special case of ellipsoid sweep spline, which can be subtracted by other primitives with large blending factor or groove blending just like the sphere spline.
(cube, cylinder, hexagon, triangle sweep splines can only be "unioned" but not "subtracted" with large blending factor or groove blending)
Rhombus Spline
Turn on "Rhombus Y" for "Triangle" profile
[Download Link]
For Beta Users Only
https://drive.google.com/file/d/1FuDdjRTK9SN90S5dscGNMCFYv_ONDV0d/view?usp=sharing