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Content

In the next prototype/beta update, you'll be able to apply array duplication to the following primitives in extrude/revolve/torus modes:

  • Cube

  • Sphere

  • Cylinder

  • Polygon

  • 2D Triangle/Quad

You'll be able to adjust array size and spacing (percentage of shape size).

Half/Bevel/Hole/... can also be applied to each primitive in the array,

UI still needs some work.

Note that this feature works for asymmetrical shapes (triangle, pentagon, etc.) but requires more computation than symmetric shapes.

Comments

Mikko Sinisalo

This very useful! Could there be an offset slider to get every other row staggered?

magicavoxel

currently it's only for regular arrays but you can use two interleaved arrays with doubled vertical spacing and horizontal offsets.

Stu Maschwitz

Hi, I’ve been a member for two years now without being able to use the app, as I’m on Mac. Been really hoping a Mac version would be coming, as I enjoy Magica Voxels on Mac, and I wanted to show my support. Probably going to have to drop my membership soon though if it’s not going to happen.

magicavoxel

Hi Stu, thanks for your support these years. Unfortunately, I didn't have time/resources to work on the port these days (including the development of mv). If you leave this platform and can still be contacted via the email address, I can inform you and send you a copy when a ported beta becomes available to the public.