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Content

Back from the break and continue developing the project.

The features in beta 0.6.1:

Circle Family

  • Circle family includes three sub types: Arc, Sector and Section.

  • You can change the portion by Angle.

  • For Arc type, you can change the thickness by Line Size and the roundness by Bevel.

  • You can also apply Torus, Revolve and Array modifiers to Circle primitives.

Chamfer Cube

  • There is a new chamfer edge parameter for cubes to create vertical chamfer edges.

  • It can be combined with 45 degree cone mode which adds horizontal chamfer edges.

  • You can also apply Bezier boundary to it.

[Download Link]

https://drive.google.com/file/d/1jo-7Bsvsn1RgOJRkoNRlwTIqd_24z9I9/view?usp=sharing

Files

Previews only

Comments

Immortal Turk

Thank you for the awesome update, nice to see the Control point button return. I have noticed that sweeps on low opacity and repaint mode are causing strange, jagged artifacting near control points that wasn't there before. Just wanted to bring that to your attention.

Bart van der Werf

Is it ok to give feedback ? The .ply export seems to be 90 degrees rotated.

magicavoxel

feedback is welcome. the coordinate of mesh export is implementation- dependent. may add an option for that.