MagicaCSG Feature: Polygons with Variable Fillet Radius (Patreon)
Published:
2025-03-08 02:47:43
Imported:
2026-06
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Content
For Polygons in Straight Line Mode, currently, you can change Bevel to add uniform fillets to all corners. This method has two issues:
can't assign different fillet radius to each corner.
can't add fillet to concave corners.
Therefore, a new property Fillet Radius (Spline Profile->R) is added to each control point.
you can press and the drag the circle (pointing to the outside of the polygon) to change the fillet radius for each corner.
You can also select the stroke (click the stroke surface), and then change the value in Spline Profile->R. This will change the radius for all the corners.
You can also press Profile->R to reset the radius to 0.