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keep the rendering view interactive is challenging,

but I would like to have editing and rendering menus coexist in the same interface,

so you can adjust the shape and transform without switching views forth and back.

also need to redesign and polish the workflow while adding back the other rendering features.

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Joshua Higgins

I work at Full Sail University helping gamedevs, animators and modelers and have been telling all of them to take a peek at MagicaCSG and Voxel. Not sure how many translate into subscribers for you but ima just keep pitching it!

Immortal Turk

Do you have any kind of ETA on this version? I'm very excited for it, but it's been quite some time.