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Downloads

  • MikuMikuXplore Test Build #17.zip

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Content

 You can find the build in the attachments.

This build is focused around the total revamp of the physics system.

Physics system plays an extremely important role in the simulation, we wanted to rework the system in a way that's less resource demanding for the user's machine.

Chibi's Changes & improvements:

- Every line of code regarding the physics has been modified.

- Changes have been made to the collision detection to improve collision detection

- physics accuracy slider available in the details tab of the model, you can use it to lower the precision of the calculation if your machine starts to suffer (by default on the best calculation mode).

Thanks to Unity physics engine the calculations of physics will be way less demanding than MMD (MMD uses single-core calculation while Unity uses multi-core and harware acceleration).

Expect some issues and bugs with physics, we still need to iron out and play with the values (we will do so in the coming weeks).

Feedback is greatly appreciated (pics of models with broken physics)

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Please note that WSS content is not included in the test builds (motion, models, stages and so on...)

I will try to provide a starter pack of scenes\models\motion by the end of this week.  

Dump your own content into the Library folder (created after the first launch of the application), be aware that "field" has been renamed to "stage".

 Follow the progress on the trello board or on Chibi's page. 

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