Introducing Raytracing in VR Videos (Patreon)
Content
It took some time but in the end I managed to implement "Raytracing" into VR videos. Raytracing is a new (and heavy demanding) way of rendering light and reflections on materials, surfaces and materials behave in a photorealistic way.
Basically every eye is composed by 5 separate renders (for each part of the screen) that subsequently are joined in post-production, this means that to have a working 3D I must render the scene 10 times (5 left eye and 5 right eye).
As you can see for yourself the difference between old videos and raytraced videos is "day & night".
You can view the new videos here:
Nier Automata - Sunset Beach Riding
Kancolle - Takao Anal Missionary
Here's the MEGA folder with this week releases.
In alternative you can directly download the videos from my private server.
8K Video Versions are available here.
Files
Previews only