Mine Mine no Mi 0.11.x #2 (Patreon)
Content
Small update on 0.11.0 (which is the 1.20.1 port)
The obvious porting of stuff like abilities which goes well having a lot of the more special logic done (such as flying abilities, logia invulnerability, effect invulnerabilities and so on) as well as actual fruits/abilities being ported at a steady rate. But besides that I want to add some quality of life updates to it as well, things that couldn't be done in 1.16.5.
So adding to the list of mod features that could've been entire standalone mods...dyes and dyeing got a massive update. In vanilla minecraft if you want to dye some equipment you can only have 1 layer for color and 1 for the non-dyeable stuff...which works for them and for a bunch of our stuff too sure, but it can be better and some of our equipment could use this feature. So here's a demo on how it works:


With this test item each square is a different "layer" which can be dyed individually of the rest, this can then be reflected in equipped armor model.
In the last week's post I've shown some of the new hats added one of them, the bicorn was shown as orange in the picture but as you may know all dyeable items are actually brown, this was also changed in 1.20.1 via this rework with most of them having appropriate colors. And besides that only the orange part is dyeable, the white details at the top + whatever other details we might add can't be changed...well...not with this new system.
(Perhaps bad color choices but the top lines are pink)
I am planning on reworking a lot of equipment currently present in the mod to be dyeable as well, with their default colors being the ones shown in the anime, for example dyeable Usopp's clothes something else than brown with brown being the default.
I know this might not be an interesting change for a lot of people, many might not even use the clothing items, but they are part of the mod and I do wish to elevate the customization options of the whole mod in this port.
(Side note but this multi layering / coloring system will be used in some other system too, wink wink)