0.4.1 Weeks #3-#5 (Patreon)
Content
The final touches before release <3
Even more abilities were introduced that couldn't make it into 0.4.0.
Together with a semi-remake of Goro Goro no Mi

As you can see Raigo has been buffed A LOT, all abilities now feature these sick particle effects (imho at least).

Volt Vari was also remade and can now be charged and released at any point for lower/higher damage.

A much requested ability was Gomu Gomu no Rocket...and well it works just as you'd expect honestly..it's quite fun to use actually and the distance you're thrown is more or less the same as the distance between your current position and where the fist landed. Probably will have a lower cooldown in the end to emphasize more dynamic movement instead of just occasionally using it.
There are a few more surprises for Gomu Gomu no Mi users but I won't spoil everything here :3
Zoan Animations
A big problem with Zoans was how unnatural they feel at the moment, the animation do not reflect how player models would normally move. This has been changed now and they should feel more natual to use.


Besides the general animation update, Zoans will also receive a punching animation (at least for those that can punch...) and will also turn red whenever they receive damage (just like normal mobs)
As always even more bugs were solved by now and as such if everything goes well during our tests the early access version of the mod will come out this month followed by the official release 1 week after, in early December.