0.5.0 Weeks #10-#11 (Patreon)
Content
Fixes and more fixes
Since we're getting closer to the release date...which I estimate to be around early-mid March (nothing 100% sure yet), I got bombarded with "bugs"...most of them are small improvements or quality of life fixes, but they take time..as such the content this time might seem a little bit less than usual..idk maybe it's just me
So I've improved a lot of the older systems like explosions and particles...a feature that was needed since the very first version but will only be implemented now is...not receiving damage from your own abilities...
The particle system was also improved heavily and can now produce even more amazing effects...the ones below are just tests (thus why it uses the Axe Dial as a trigger)
I don't know yet where I will use these new improvements..but I hope it'll make the particles even better than before
Some quality of life changes happened as well, to help players understand what's going on as well, Noro slowness effects ( 3rd person view and 1st person view) :
Juryo Juryo no Mi (Fujitora's fruit) also received a new fancy ability that can be used to fly around with.
And speaking of devil fruits....
Yomi Yomi no Mi
Is now a thing...it works a bit different than other fruits, you cannot use any of it's abilities/passives right after you ate it, you'll need to "trigger" it by dying once (dying again would obviously act as a normal fruit and you'll lose it)
It comes with a bunch of cool features like running on water and generally running a bit faster than a normal player.
Another cool feature that I want to add before the release of 0.5.0 is to "release" your soul and leaving your bones behind, this will obviously gives you invincibility and the ability to fly, but you won't be able to use items or abilities without a body.
Files
Previews only