0.6.0 Week #13 (Patreon)
Content
Evolved Abilities
A few weeks ago I've showed a gif with an evolved El Thor (called Mamaragan), which can only be achieved if you have the Tomoe Drums equipped. Here is it's final form :
The explosions are random within an area and the cooldown is almost double so we believe it is balanced.
Sky Islands part2
They're finally complete and come in a number of varieties and sizes, for now they're pretty much useless however the sky blocks have a new feature now, much like gravel. You have a 25% of a random dial dropping from one when breaking it, making this a new way of getting dials for enchantments.
(The gif is a bit older however if you don't get a dial you will get the block itself now)
1.14.4
God is it amazing working in 1.14.4, feels so fresh and works much smoother (for code at least) than 1.7.10. The port is almost ready minus some systems that were not yet ported (Quests and the Giraffe fruit)
The port however, because it's on a superior version that allows me to do stuff in a nicer way has some extra quality of life changes:
Smooth transitions between heights for Zoans:
Capes:
(which will also have more designs soon but this is the one you can get from captains)
And many more..however these are just quality of life changes. The content itself will still be that of 0.5.1 minus the bugs.
Even then 0.6.x will be fully available for 1.7.10. Based on the amount of players playing each version we will decide which route to take after (if we should focus on the 1.14.4 version or switch completely or the other way)
Files
Previews only