Mine Mine no Mi 0.6.2 (1.14.4) Week #5 (Patreon)
Content
More eye-candy
Quite some work went into making the current mod nicer to look at, but to also offer some visual feedback, one instance of this is the ability bar,and while the red/blue/yellow notations are there and are ok I feel like its very practical, so I've updated it a bit with new effects to better show the times and to make them nicer overall.

While I think the yellow needs some work to make it more visible the overall design will stay.
This is however only 1 of 3 modes, the other one will show the number of seconds for that particular ability's state (cooldown, charging, til passive runs out, etc)
These 2 modes, highlight and text can be combined (the 3rd mode) for maximum visibility.
The "ready" effect visible at the end will remain no matter what option is selected.
Trials
Don't be scared this ain't another pointless feature that I'm adding and forgetting about, this is the followup to Quests, basically after getting numerous questions about them I've realized nobody cares about a not-so-good pseudo story, they want them sweet abilities. So I'm offering just that. This also means they're easier to make and less text intensive.

(Fancy animations included)
The textures are still a bit WIP as FG is busy with his exams, these are old textures he made mostly for placeholder purposes, also new text font with border and shadow which looks dope as fuck, just sayin...The above "fade in" animation can be disabled in the config if players chose so it'll probably save you like 1 full second.
The thing with the trials is that now you'll get a trail per ability, a trail can have more objectives, in the swordsman case they're gonna be kill objectives. Once u finish all the objectives you go back to the trainer (in this case Dojo Sensei) and u get your ability.
Sake finally doing what it's supposed to do
Now, I'll keep silence about this feature since its quite a big one, but we've seen plenty of times what sharing a cup of sake means, soooo :^) tis yer teaser, solve it.
(Also the cup disappearing at the end was a bug when I made this gif, it no longer happens, you don't eat your cup, only drink the sake in it)
