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Like I've already said...we're working on bug fixes and small changes...like more config options, small ui changes etc...As such this post will be shorter then other posts simply because there's not a lot of new content to show...better something than nothing I suppose. However, this is possibly the 2nd biggest feature I've worked on aside from the Ability system.

Crews

Finally...crews are a thing, while not yet 100% implemented you can create them and set a jolly roger for them. The way you create them is by drinking sake, by default nothing will happen, but by shift right clicking the bottle first you'll initialize the crew creation process, after that you can pour sake to other people's cups as a sign of invitation, once they drink it they'll officially join.

Here's how the initialization of the crew looks like. The names on the left side are for demo purposes and the jolly roger's position might get centered in the final release but the general idea is there.

If we're on this topic, here's how the finished Jolly Roger editor looks like:

You can now (quite obvious by now) color different elements and you can also change the layer of each element, so a fully functional editor. More details and backgrounds were also added so you won't have any problems (hopefully) creating a cool and unique looking jolly roger.

Comments

Large Child

me and the boiys at 2am looking for the one piece

Bluehh

free crimea