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Bosses

Aye probably the most requested thing after 1.12 and kaido's fruit >.> Bosses are finally getting added bit by bit. While at the moment there's only 1 boss:tm: I do plan on adding a lot more, no idea how many but at least 6 would be nice, hopefully more.

For now, also partially confirming a few other bosses, I've only added Gin (from Baratie arc)

To be honest adding early bosses is harder that it looks because there really was not nothing special to a lot of them...they're just humans with some fancy weapons and maybe a special trick...So I had to improvise a bit and I'm still working on his fight.

For now however a new mechanic was introduced for him, Blocking. Based on how close the enemy is and how many times he's getting hit, he will block, reducing damage taken by some percentage although not 100%! (That's tekkai)

Another things he can do is dash backwards a bit and pull out a flintlock to shoot at his target (With a cool new animation to boost).

Another small improvisation is that blunt weapon users will get more knockback and some knockback related mechanics.

The Problem

Here's the problem tho...because of the HUGE difference in power since east blue saga. Some of these bosses are kinda meant to be weak, that is not to say they are super weak, but that they are weaker than captains for example ( at the very least the non-crew captain ones), especially since east blue is the weakest of the 4 seas. There's no haki, no rokushiki, not a lot of swordsman..its really just various individual tricks each villain had.

My plan to overcome this (for people who want more of a challenge) will be a config option to enable scaling of bosses, so for example Gin will get busoshoku haki and more damage to fit a max doriki opponent.

Comments

Isaac Relander

i don't think you need to worry too much about power scaling as characters like Gin should be weak, also considering out much harder you made it to get doriki and haki you won't out scale him in only 20 minutes or anything

Mike

yea Gin was fairly weak but some cool dash phase with his spinning weapon and gun attacks, good practice for using soru and tekki