Mine Mine no Mi 0.6.3 Week #4 (Patreon)
Content
Since I've only had 2 days for this post its gonna be a bit shorter than usual...also partially my bad cuz most of the shits I've worked on are audio-related which can't be shown via a gif and patreon does not allow for mp4 attachments on a text post...big brain moment.
The good Hito Hito no Mi

The good one being of course the Daibutsu model that Sengoku has. Sadly we haven't seen a lot of this fruit so the attacks are gonna be mostly based on the Burning Blood representation of this fruit. The model is still a big WIP however mixed between a custom buddha-like model or a chunky player model...the advantage of a chunky player model is that we can reuse whatever skin the play has + a golden overlay, whereas a custom model cannot use the player skin and relies only on its texture.
Nagi Nagi no Mi
Here's a simple fruit that is a bit outside the "all offensive" type like most fruits are.
It has 1 ability, and its only purpose is to eliminate all sounds made by the player or near the player. Sadly because patreon doesn't allow mp4s (basically audio files for what I need) I've enabled subtitles for this gif so you can see (in the lower right corner) what sounds get produced before and after.

There will be a few more sound-related surprised as well in this update.
A good mention here would be that this will be the last 1.14 update, with 1.15 updates coming after. We might support 1.14 for bugs and crashes as its not as much of a pain to work in as 1.7 was.