Home Creators Posts Import Register Favorites Logout

Content

Random Faction/Race/Fighting Style mode

A pretty requested feature over the years is to allow players to randomly choose their starting faction / race / style and it is now possible, this is also the new default option instead of the old Pirate/Human/Swordsman. Sadly this also required the rework of that screen as its been in a pretty messy state since it was first added in 1.7.10 days, however visually you won't find much difference.

Zoan Improvements

The time has finally come to port the cursed stuff...and of course because its me I couldn't just port them, but I can't add the new zoans either at the moment, so I went with the middle road, small improvements here and there, from more optimized and smooth animations, to a better optimized system overall, to setting up the groundwork for the upcoming zoan update.

One of the most obvious change was to make the ears and tails of zoans move when they're moving to simulate wind passing through them.

Another change that was in order was to increase the range of zoans, this has become a problem with large zoans (like Hito Daibutsu most recently) where the punch/item range was nowhere near enough to reliably hit enemies.

This is obviously an extreme showcase but...it can be done if need be in the future...

Some other really cursed zoan improvements are mouth weapons...

and cursed trunk/neck attacks.

Will people notice these changes without somebody pointing them out ? Probably nah...are these some cool small details that zoans deserves ? arguably I guess.

Comments

No comments found for this post.