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Short post describing the now complete "Randomized Fruits" feature, it still needs some bug fixing but the design and functionality are complete.

When enabling this config option this is how the fruits are going to look.

Its possible we'll add more varieties since at the moment there are only 10 (which results on average about 5 fruits using the same model)

Finding them will be the same, and once you obtain one you can either take your chance and eat it, or wait until you're sure.

But how to make sure ?
There are 3 elements for each fruit, the shape, the base color and the stem color. You can collect clues from structures (yes they spawn more often than the fruits themselves) or sold by traders.

You'll also need a Devil Fruit Encyclopedia, which can be found in structures or via traders, these books can either be empty or hold partial information about random fruits, you can also combine 2 or more of them in order to "merge" their contents. 

So as you can see after unlocking a part of Yomi's design it'll be shown in the encyclopedia, and it reflects the actual fruit. Obviously more clues = more chances to get the correct fruit.

If the shape is not yet unlocked but either the stem or the base color are the question mark will get colored accordingly (bottom half for base, top half for stem)

Eating the fruit will result in it getting fully unlocked in the encyclopedia and will remain so even after your death (when under normal circumstances you're gonna lose the fruit).


Now sadly, this comes at a cost...this is probably the 2nd most cursed feature after the one fruit per world one...while I've tried to make sure there are no ways to cheat or cheese this feature the reality is minecraft just doesn't fully allow this. If you use the /give command for example to give yourself (or somebody else) mineminenomi:mera_mera_no_mi it will give them Mera, the model is still randomized but the entire point of it being randomized kinda fails when you know you've just given it via a command. Same for the creative menu, searching for "Mera Mera no Mi" will return the fruit itself, not because of the name, but because of the "mineminenomi:mera_mera_no_mi" id that the fruit has.

I'm not sure if these things can be fixed, as fixing it would make it impossible to switch to the old non-randomized format in that specific world, or would result in more issues than its worth...So..I guess the point is take this feature as a fun extra addition and not as a serious thing.