Home Creators Posts Import Register Favorites Logout

Content

Last 2 weeks were filled with structure code...and its not even fully finished...so yeah that's why I've postponed this system for so long...In some better news almost all structures got successfully ported and most had some improvements to them too! This post is a bit cheating on my side since this work was done entirely for the 1.16.5 port not for the 1.15.2 version...as most of the below features were done using 1.16.5 features.

- Land structures will spawn more frequently without sacrificing spawn accuracy, with a minor exception being the large marine bases which, although they spawn WAAAAY more frequently than before, are still rare spawning 1 every ~1000 blocks give or take depending on biome of course. Still a major improvements from the old average of 6000 blocks sometimes going up to 10k!

- Improved the structures in various ways to improve biome blending (no more random grass beds in the desert for example) or remove laggy bits like all the redstone in the large marine bases

- Technically improved the performance on structure spawns ? although Imma be honest I did not test with actual numbers to be 100% sure however even using /locate the world will lag less while finding/building these structures now.

- Some structures received some bigger updates such as marine bases, which will  now spawn with wanted poster panels for bounty hunter players.

Small bases got 3 posters while large bases got a total of 10. They will get updated from time to time assuming of course the chunk is loaded and a marine npc is nearby to update them. Other marine structures such as watch towers and battleships received more wanted poster packages in their loot pools to make up for this.

- NPCs will now get angry if you open their chests, hopefully encouraging players to kill off all nearby threats before going for the loot (or at least being good at looting & running away). Even if you're a marine but under the rank of lieutenant you will get attacked and eventually labeled as a pirate for stealing! (Yes this is supposed to nerf marines just going in random bases and looting everything as an early game start)

(In an attempt to make Nagi more relevant they won't get notified if you're using Silent while opening chests for obvious reasons)

So overall lots of work on these structures (hopefully for the better)...Next week there's gonna be more zoan stuff as well but the above stuff was a huge chunk of work this month.

Comments

Beosti

Is it new structure code I can steal? Or is it structure code stolen from me?

tab

is it a glitch when I get a zoan with flight it drains my hunger even when I'm not using it or is that meant to be a thing?

Jonas 1.000

omg when is the update !!!!!!

Wynd

technically no, but practically I will most likely get removed or at the very least toned down a lot from its current state