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Content

https://mega.nz/file/dB9AWIBL#pSYf92HX-BdT7ub-RnPLXoeCbTFAWNV--NkKvfc5Ve8 


Notes:

- Bunch of fruits received minor or medium changes these past few weeks, and they're still in testing/development stages, most notable here is Yami with its Kurouzu changed and with Darkness blocks now slowly disappearing. I'm making this note purely because darkness blocks might lag at the moment due to these changes  (depends on your pc/server), so its a known thing.

Comments

Wizardly RR

Does this have the reworked haki visuals?

Andy The Otaku

Been waiting for this. Fun to play :D

Average Cinnoman

Honestly I wasnt sure how the conquers haki would look in game but i gotta say that it looks so much better in game than on the gifs, not only that but you actually feel like your using it now unlike before with the lighting. It also just feels strong and like you are the boss

Wynd

Sadly gifs are just overall the worst possible way to convey information, from the huge space they take to the shitty compression...it is however the only way to integrate them nicely into posts as patreon doesn't allow for videos of any kind to be added mid-post, only as individual posts :(

Average Cinnoman

Yea i get that and its a shame but it speaks for itself in game and i think you did pretty good. also is there a config way to stop the mobs from running away?

Robert

Seems like all of the bugs are fixed in this update nice. I can play without fearing of being attack by my trainer :)

Wynd

At the moment no, some are fearless and will never run and for the other ones its random between what values they'll run, I'm also planning on making it so if there's a group of npcs they'll run less.