Mine Mine no Mi 0.10.0 #31 (Patreon)
Content
Since the update is slowly approaching (even if with a big delay sorry) Ive went back and did an NPC Pass of sorts, meaning Ive went back to check on some features added near the beginning of this update, mostly NPCs, and fixing or finishing them....and yeah lots was missing...
Like for example Wandering Dugongs were straight up missing...and haki wouldn't work for Masters.

Welp, no more, dugongs can now make use of haki correctly and wandering ones were fully implemented, same specs as before, very rare variants that are by default aggressive and very hard to tame. They can make use of a bunch of brawler abilities but not as many (or as powerful) as a Dugong Master.
Sea Cows were also hella unfinished to the point it was just a floating blob...Fixed as well, it now has different AIs and movement based on if its in water or on land (as it can easily spawn and move on both), its friendly by default but can attack if provoked.

They're funnily enough the most complex animal added so far, its head is a weak spot so if you hit hard enough it can actually cause a stun and its got both a ground and water phase, meaning slightly different attacks and logic. Its purpose is to be a sea cow....so it drops pretty much everything a cow can but more of it, it can also be tamed but at least at the moment you can't really do much with it. Whether it goes full Bananawani style of attack type mount, just another water mount or neither of those is still not decided sadly.


(Note: for the sake of these gifs they were made aggressive but normally they're peaceful)
Panda Sharks were also added fully, which were entirely missing aside from a dummy used when texturing them:

They're small friendly sharks that just eat fish, they can attack if enraged but don't expect a whole lot from them. They drop Panda Shark meat as an extra source of food while on the ocean.
Gorillas got some AI love too as they were pretty basic

All in all, animals got some more love and are more ready for release, I'd still say they need some polish here and there, especially when it comes to animations, but thats honestly true for the entire mod....