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Oh to be a scamperous kitchen rat~

If there's one thing I think is absolutely memorable about Overcooked (amongst many things, Kevin especially) is the overworld map screen. Such a novel and neat way to represent levels, gives a fun sense of progression/a road trip. Always got to wonder how to design a level select for something that could be presented with a menu. But in a way, isn't an overworld a menu with more steps, haha!

Also do love the whole theming that comes with making a game cantered around food/kitchens, using receipts for the score screen and a kitchen table with cutlery as the background. Some very obvious stuff of course, but it's nice one has all of these icons and textures to weave into the game design!

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