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So if there was something right off the bat that was different about demaking Digimon/roughin' it out (and I truly have no real idea how its going to go with demaking Pokémon due to, how does one not use a lot of the pre-existing assets for that...) is just, using actual art from the game I demake. 

Obviously it's not just copy paste and job's done of course, and reducing colours/editing to work within GB limitations is part of the work for sure but I don't think as much up til now in a demake have I had to pixel for pixel use a games art. Kind of a grey area I suppose that hasn't really cropped up until now but might result in the Pokémon demake rough and raw sheets being set to public/free. But that's a bridge we'll cross when we get to it! 

And truly unsure if it comes across in the demake itself but the very very last bit of demake I did was the bottom left screen, which was done after I had done a bunch of spriting hence if you look closely...no 4th colour! Indeed, I just didn't find a good place for it.

So it goes! 

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