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So you'll be pleased to know that I ignored all your ideas for future tutorials, and instead attacked a side of Houdini I've wanted to understand for ages. Chops is a strange beast, but I've had a bit of a breakthrough over the weekend, so here I am at 2:20am on a Sunday writing and capturing gifs like a mad thing. 

There's more to cover, but I figured you folk might want a sneak peak. Hope you find it useful!


-matt

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HoudiniChops - cgwiki

What's all this tx/ty/tz stuff? Look at the geometry chop, you can see it has an attribute scope, P, and a rename scope, tx ty tz. Unsurprisingly, this takes each component of @P, and renames them as tx ty tz.

Comments

max crow

Hi Matt, I naively (or ambitiously) took on a job I wasn't sure how to do, but I couldn't have delivered an elegant solution without your "Stagger channels with a wrangle" post. Many thanks.

mattestela

Ah awesome! I'd say maybe half the things on the wiki are questions from production I've faced, others are random silly experiments, so its great to hear that something from the latter category helped someone else with an actual production issue!