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I HAD to find half an hour to test the newly added slimy girl! Couldn't wait any longer~

What I've got down and ready for v0.10 includes, but is not limited to:

Passive items, Active items, and Skills ✨

Passive items give a small bonus permanently; Active items need to be set in one of your (limited) Active item slots, and some of them also power up or change your Skill!

Some examples of Skill-altering items are: Elixir (passive) gives +1 uses to your Skill; Sewer Leaf (passive), whenever you use your Skill, a Frog Princess Bath Water appears on the Counter; Spilled Sand (active), replace your default "Reroll" Skill with the "Time Stop" one, freezing the Patrons' requested drinks until they're satisfied;

I'd like to have the Potions as the main Skill-swapping items, it would make sense for them to be only active 1 at a time, too!

HELPERS 👩‍🍳

Like auto-turrets, you will be able to get useful Helpers to carry drinks to Patrons for you!

They can get powered up, can carry special drinks, and I've currently got 3 of them ready (Brownie Fairy, Ale Golem, Drake)! It's something that will amplify the possible item interactions even more, with items and skills boosting them! They're pretty darn CUTE too!

We'll be finalizing them by next week, while getting ready to work on the Princess modifiers, special effects the Princesses you're "challenging" will have on the Tavern! Slime Princess first!

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Comments

MellowMellow

The artist for QoC has a problem... every character has ridiculously enormous breasts. That doesn't make any sense, and that's a big NOPE from me.