(extensive) Queen of Clubs rework - Part #5 (Patreon)
Content
Let's introduce more variables, shall we!? This game is taking away my sanity, and that's GOOD.
From now on, I aim to release new Princesses as soon as they've got an initial set of features, which includes, and is not limited to:
Arts and animations (Dressed and naked animated portraits, Tavern and Reign sprites, Throne Room, Bulletin picture...)
Dialogues (meeting in the Tavern, Reign visit, after Shift dialogues, the first quest to get at least to 💗💗...)
Gameplay (drink preferences, at least 1 special Skill she will use during a Shift, 1 exclusive item she'll give to the Knight during her questline)
The Princesses I'm currently considering "playable" are 8, and that's going to be the starting roster of the first build you'll get to play of the new Princess & Conquest: Queen of Clubs, with a new and refined gameplay loop, 1000% more customizable runs, and overall much more enjoyable than what you've been playing until now 💖
The Shift and your nightly performances will become much more important than before: succeeding won't be enough! If you want to get extra loot and more Swirlies, you'll have to perform well and impress the Princesses visiting your Tavern!
Q Rank -> 3 🎁 loots to choose from
A-B Rank -> 2🎁 loots to choose from
C Rank and below -> 1🎁 loot to choose from
Common/Uncommon/Rare loot coming at 50%/33%/17%
To make things spicier, now every Princess comes with a special Skill she'll try to use on you! I'm already planning these skills to be possibly coming in a powered-up version. In time, you'll get the option to play it HARDER, to get better rewards!
Kobold - HELMET SPROUT, swaps what Faun Princess holds with either hand with a Plump Helmet, until the next successful drink served.
Human - PORGY HEAL, Human Princess recovers 3 HPs.
Slime - JELLO TIME, encloses all your Drinks in Jello.
Goblin - PROVOKE, she'll stop you from interacting with other Patrons for 1 to 5 times.
Mouse - PANIC, Mouse Princess hides under her table for a few seconds, becoming unreachable.
Rabbit - VINEYARDS SAMPLE, increases the chance of Wine to spawn on Faun's counter regardless of the patrons' likes.
Finhead - CROWN JEWEL, effect tbd
Plant - VINE GROWTH, one slot of the counter will remain locked for the rest of the Shift.
Dragon Princess I - ENFLAME, she spouts flames, that will burn on 1-2 slots of the counter for a few seconds (Frequency: 7); HEAT WAVE, increase the room's temperature (x3 loses the match)
All the while, I'm also always working on new items, which are now exceeding the initial arrangements.
3/3 Starting items
20/20 Common
22/18 Uncommon ❗
10/16 Rare
I'll need to rearrange some of them...